Clipping Algorithm In computer graphics, clipping algorithms are used to remove any parts of an object that are outside a specified viewing...
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Window to view port coordinate clipping In computer graphics, window-to-viewport coordinate clipping is the process of mapping and clipping...
The Viewing pipeline The viewing pipeline is a process used in computer graphics to generate a 2D image from a 3D scene. It involves a seri...
Shear In computer graphics, shear is a transformation that distorts an object by stretching or compressing it in a particular direction. Sh...
Reflection In computer graphics, reflection is a transformation that flips an object across a line, plane, or point. There are different ty...
General Fix point Scaling In computer graphics, scaling refers to the transformation of an object in such a way that its size changes. In...
Pivot Point Rotation Pivot point rotation, also known as arbitrary axis rotation, is a type of rotation transformation in computer graphics...
Composite Scaling Composite scaling refers to the combination of two or more scaling transformations to produce a more complex scaling tra...
Composite Rotation Composite rotation refers to the combination of two or more rotation transformations to produce a more complex rotation ...
Composite Translation Composite translation refers to the combination of two or more translation transformations to produce a more complex...